Radeon HD 5970 vs Radeon R7 384 Cores Kaveri

When comparing Radeon HD 5970 and Radeon R7 384 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 5970 and Radeon R7 384 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 5970
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon HD 5970 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 294 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-DisplayPort
 
  • Both cards are used in Desktops.
  • Radeon HD 5970 is build with TeraScale 2 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon HD 5970 is 5 MHz higher, than Radeon R7 384 Cores Kaveri.
  • Radeon HD 5970 is manufactured by 40 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 10−12 7−8
ultra / 1080p 6−7 4−5
QHD / 1440p 1−2 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 9−10
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 40% more, than Radeon R7 384 Cores Kaveri.

Full Specs

  Radeon HD 5970 Radeon R7 384 Cores Kaveri
Architecture TeraScale 2 GCN
Code name Hemlock Kaveri Spectre
Type Desktop Desktop
Release date 18 November 2009 14 January 2014
Pipelines 1600 384
Core clock speed 725 MHz 720 MHz
Transistor count 2,154 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 58.00
Floating-point performance 2x 2,320.0 gflops
Length 305 mm
Memory bus width 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX 11.2 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A