Radeon Pro 570 vs Radeon R7 384 Cores Kaveri

When choosing between Radeon Pro 570 and Radeon R7 384 Cores Kaveri, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon Pro 570 and Radeon R7 384 Cores Kaveri.
Radeon Pro 570
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon Pro 570 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 120 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 4 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon Pro 570 is build with GCN 4.0 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon Pro 570 is 280 MHz higher, than Radeon R7 384 Cores Kaveri.
  • Radeon Pro 570 is manufactured by 14 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 7−8
ultra / 1080p 21−24 4−5
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 18−20
medium / 1080p 40−45 9−10
The average gaming FPS of Radeon Pro 570 in Assassin's Creed Odyssey is 310% more, than Radeon R7 384 Cores Kaveri.

Full Specs

  Radeon Pro 570 Radeon R7 384 Cores Kaveri
Architecture GCN 4.0 GCN
Code name Polaris 20 Kaveri Spectre
Type Workstation Desktop
Release date 5 June 2017 14 January 2014
Pipelines 1792 384
Core clock speed 1000 MHz 720 MHz
Boost Clock 1105 MHz
Transistor count 5,700 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 123.8
Floating-point performance 3,584 gflops
Length 241 mm
Memory bus width 256 Bit
Memory clock speed 6780 MHz
Memory bandwidth 217.0 GB/s
Shared memory +
DirectX 12 (12_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131