GeForce GTX 1650 Ti vs Radeon R7 512 Cores Kaveri
In this comparison between GeForce GTX 1650 Ti and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1650 Ti will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1650 Ti
Radeon R7 512 Cores Kaveri
Main Specs
GeForce GTX 1650 Ti | Radeon R7 512 Cores Kaveri | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R7 512 Cores Kaveri - with GCN.
- Core clock speed of GeForce GTX 1650 Ti is 810 MHz higher, than Radeon R7 512 Cores Kaveri.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 7−8 |
ultra / 1080p | 24−27 | 4−5 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 18−20 |
medium / 1080p | 45−50 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 340% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 50−55 | 10−12 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 27−30 |
medium / 1080p | 65−70 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 362% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 250−260 | 140−150 |
medium / 768p | 220−230 | 110−120 |
ultra / 1080p | 190−200 | 55−60 |
QHD / 1440p | 120−130 | 30−35 |
4K / 2160p | 75−80 | 27−30 |
high / 768p | 210−220 | 85−90 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 136% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 21−24 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 120−130 | 85−90 |
medium / 768p | 110−120 | 60−65 |
ultra / 1080p | 100−110 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 85% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 50−55 | 9−10 |
ultra / 1080p | 45−50 | 8−9 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 4−5 |
low / 720p | 85−90 | 21−24 |
medium / 1080p | 50−55 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 363% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 65−70 | 16−18 |
ultra / 1080p | 50−55 | 10−12 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 65−70 |
medium / 1080p | 120−130 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 266% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 65−70 | 14−16 |
ultra / 1080p | 50−55 | 12−14 |
QHD / 1440p | 35−40 | 2−3 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 27−30 |
medium / 1080p | 70−75 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 392% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 140−150 | 55−60 |
medium / 768p | 130−140 | 50−55 |
high / 1080p | 75−80 | 14−16 |
ultra / 1080p | 35−40 | 7−8 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 196% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 27−30 | 5−6 |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 14−16 |
medium / 1080p | 35−40 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 485% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 130−140 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | − | 80−85 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 34% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 35−40 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 100% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 14−16 |
medium / 1080p | 40−45 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 300% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 140−150 | 27−30 |
medium / 768p | 90−95 | 18−20 |
high / 1080p | 50−55 | 10−11 |
ultra / 1080p | 27−30 | 7−8 |
4K / 2160p | 18−20 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 378% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 55−60 | 21−24 |
high / 768p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 34% more, than Radeon R7 512 Cores Kaveri. |
Full Specs
GeForce GTX 1650 Ti | Radeon R7 512 Cores Kaveri | |
Architecture | Turing | GCN |
Code name | TU117 | Kaveri Spectre |
Type | Desktop | Desktop |
Release date | no data | 14 January 2014 |
Pipelines | 1024 | 512 |
Core clock speed | 1530 MHz | 720 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | |
Manufacturing process technology | 12 nm | 28 nm |
Length | 229 mm | |
Memory bus width | 128 Bit | |
Memory clock speed | 8000 MHz | |
Shared memory | + | |
DirectX | 12_1 | DirectX 12 (FL 12_0), Shader 5.2 |
OpenGL | 4.6 | |
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