GeForce GTX 285 vs Radeon R7 512 Cores Kaveri

When choosing between GeForce GTX 285 and Radeon R7 512 Cores Kaveri, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 285 and Radeon R7 512 Cores Kaveri.
Radeon R7 512 Cores Kaveri

Main Specs

  GeForce GTX 285 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 204 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR3
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x S-Video
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  • Both cards are used in Desktops.
  • GeForce GTX 285 is build with Tesla 2.0 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of GeForce GTX 285 is 756 MHz higher, than Radeon R7 512 Cores Kaveri.
  • GeForce GTX 285 is manufactured by 55 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 7−8
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 18−20
medium / 1080p 9−10 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 11% more, than GeForce GTX 285.

Full Specs

  GeForce GTX 285 Radeon R7 512 Cores Kaveri
Architecture Tesla 2.0 GCN
Code name GT200B Kaveri Spectre
Type Desktop Desktop
Release date 23 December 2008 14 January 2014
Pipelines 240 512
Core clock speed 1476 MHz 720 MHz
Transistor count 1,400 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 51.8 billion/sec
Floating-point performance 708.5 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 512 Bit
Memory clock speed 1242 MHz
Memory bandwidth 159.0 GB/s
Shared memory +
DirectX 11.1 (10_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 4.0
OpenGL 2.1
OpenCL 1.1
Vulkan N/A
CUDA +
CUDA cores 240
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF
High Dynamic-Range Lighting (HDRR) 128bit
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