GeForce GTX 650 Ti Boost vs Radeon R7 512 Cores Kaveri

When choosing between GeForce GTX 650 Ti Boost and Radeon R7 512 Cores Kaveri, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 650 Ti Boost and Radeon R7 512 Cores Kaveri.
Radeon R7 512 Cores Kaveri

Main Specs

  GeForce GTX 650 Ti Boost Radeon R7 512 Cores Kaveri
Power consumption (TDP) 134 Watt
Interface PCIe 3.0 x16
Supplementary power connectors One 6-pin
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort
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  • Both cards are used in Desktops.
  • GeForce GTX 650 Ti Boost is build with Kepler architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of GeForce GTX 650 Ti Boost is 260 MHz higher, than Radeon R7 512 Cores Kaveri.
  • GeForce GTX 650 Ti Boost and Radeon R7 512 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 16−18 7−8
ultra / 1080p 9−10 4−5
QHD / 1440p 3−4 0−1
low / 720p 30−35 18−20
medium / 1080p 21−24 9−10
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 100% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  GeForce GTX 650 Ti Boost Radeon R7 512 Cores Kaveri
Architecture Kepler GCN
Code name GK106 Kaveri Spectre
Type Desktop Desktop
Release date 26 March 2013 14 January 2014
Pipelines 768 512
Core clock speed 980 MHz 720 MHz
Boost Clock 1033 MHz
Transistor count 2,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 62.7 billion/sec
Floating-point performance 1,585 gflops
Length 9.5" (24.1 cm)
Memory bus width 192 Bit
Memory clock speed 6.0 GB/s
Memory bandwidth 144.2 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.3
OpenCL 1.2
Vulkan 1.1.126
CUDA +
CUDA cores 768
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 Displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
3D Vision Live +
Bitcoin / BTC (SHA256) 54 Mh/s
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