GeForce GTX 850A vs Radeon R7 512 Cores Kaveri

When comparing GeForce GTX 850A and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 850A and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 850A
Radeon R7 512 Cores Kaveri

Main Specs

  GeForce GTX 850A Radeon R7 512 Cores Kaveri
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x16
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of GeForce GTX 850A is 182 MHz higher, than Radeon R7 512 Cores Kaveri.
  • GeForce GTX 850A and Radeon R7 512 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 3−4 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 100% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 850A Radeon R7 512 Cores Kaveri
Architecture Maxwell GCN
Code name GM107 Kaveri Spectre
Type Desktop Desktop
Release date 17 March 2014 14 January 2014
Pipelines 640 512
Core clock speed 902 MHz 720 MHz
Boost Clock 936 MHz
Transistor count 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 37.44
Floating-point performance 1,198 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0