Quadro 5000 vs Radeon R7 512 Cores Kaveri

In this comparison between Quadro 5000 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 5000 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri

Main Specs

  Quadro 5000 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 152 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5
Maximum RAM amount 2.5 GB
Display Connectors 1x DVI, 2x DisplayPort
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  • Both cards are used in Desktops.
  • Quadro 5000 is build with Fermi architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 207 MHz higher, than Quadro 5000.
  • Quadro 5000 is manufactured by 40 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 9−10 7−8
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 21−24 18−20
medium / 1080p 12−14 9−10
The average gaming FPS of Quadro 5000 in Assassin's Creed Odyssey is 20% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Quadro 5000 Radeon R7 512 Cores Kaveri
Architecture Fermi GCN
Code name GF100 Kaveri Spectre
Type Workstation Desktop
Release date 23 February 2011 14 January 2014
Pipelines 352 512
Core clock speed 513 MHz 720 MHz
Transistor count 3,100 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 22.57
Floating-point performance 722.3 gflops
Length 248 mm
Memory bus width 320 Bit
Memory clock speed 3000 MHz
Memory bandwidth 120.0 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.0
Bitcoin / BTC (SHA256) 66 Mh/s
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