Quadro CX vs Radeon R7 512 Cores Kaveri

When comparing Quadro CX and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro CX and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro CX
Radeon R7 512 Cores Kaveri

Main Specs

  Quadro CX Radeon R7 512 Cores Kaveri
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 2x DisplayPort, 1x S-Video
 
  • Both cards are used in Desktops.
  • Quadro CX is build with Tesla 2.0 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 118 MHz higher, than Quadro CX.
  • Quadro CX is manufactured by 55 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 140% more, than Quadro CX.

Full Specs

  Quadro CX Radeon R7 512 Cores Kaveri
Architecture Tesla 2.0 GCN
Code name GT200B Kaveri Spectre
Type Workstation Desktop
Release date 11 November 2008 14 January 2014
Pipelines 192 512
Core clock speed 602 MHz 720 MHz
Transistor count 1,400 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 38.53
Floating-point performance 462.3 gflops
Length 267 mm
Memory bus width 384 Bit
Memory clock speed 1600 MHz
Memory bandwidth 76.8 GB/s
Shared memory +
DirectX 11.1 (10_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 4.0
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.3