Quadro P600 vs Radeon R7 512 Cores Kaveri

In this comparison between Quadro P600 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro P600 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri

Main Specs

  Quadro P600 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 40 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 4x mini-DisplayPort
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  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Quadro P600 is 710 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Quadro P600 is manufactured by 14 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 16−18 7−8
ultra / 1080p 10−11 4−5
QHD / 1440p 4−5 0−1
low / 720p 35−40 18−20
medium / 1080p 21−24 9−10
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 110% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Quadro P600 Radeon R7 512 Cores Kaveri
Architecture Pascal GCN
Code name GP107 Kaveri Spectre
Type Workstation Desktop
Release date 14 November 2017 14 January 2014
Pipelines 384 512
Core clock speed 1430 MHz 720 MHz
Boost Clock 1620 MHz
Transistor count 3,300 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 37.37
Floating-point performance 1,117 gflops
Length 145 mm
Memory bus width 64 Bit
Memory clock speed 5012 MHz
Memory bandwidth 64.13 GB/s
Shared memory - +
DirectX 12 (12_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA 6.1
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