Qualcomm Adreno 680 vs Radeon R7 512 Cores Kaveri

In this comparison between Qualcomm Adreno 680 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Qualcomm Adreno 680 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon R7 512 Cores Kaveri
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon R7 512 Cores Kaveri - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 1800% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon R7 512 Cores Kaveri
Architecture GCN
Code name Kaveri Spectre
Type Laptop Desktop
Release date 6 December 2018 14 January 2014
Pipelines 512
Core clock speed 720 MHz
Manufacturing process technology 7 nm 28 nm
Shared memory + +
DirectX DirectX 12 DirectX 12 (FL 12_0), Shader 5.2
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