Radeon E6760 vs Radeon R7 512 Cores Kaveri

If you are going to buy a new graphics card and are choosing between Radeon E6760 and Radeon R7 512 Cores Kaveri, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon E6760 stacks up against Radeon R7 512 Cores Kaveri, check out specs charts below.
Radeon E6760
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon E6760 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 45 Watt
Interface MXM-A (3.0)
Memory type GDDR5
Maximum RAM amount 1 GB
 
  • Both cards are used in Desktops.
  • Radeon E6760 is build with TeraScale 2 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 120 MHz higher, than Radeon E6760.
  • Radeon E6760 is manufactured by 40 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 3−4 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 100% more, than Radeon E6760.

Full Specs

  Radeon E6760 Radeon R7 512 Cores Kaveri
Architecture TeraScale 2 GCN
Code name Turks Kaveri Spectre
Type Desktop Desktop
Release date 2 May 2011 14 January 2014
Pipelines 480 512
Core clock speed 600 MHz 720 MHz
Transistor count 716 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 14.40
Floating-point performance 576.0 gflops
Memory bus width 128 Bit
Memory clock speed 3200 MHz
Memory bandwidth 51.2 GB/s
Shared memory +
DirectX 11.0 DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.0
OpenGL 4.3
OpenCL 1.2
Bitcoin / BTC (SHA256) 52 Mh/s