Radeon HD 4830 vs Radeon R7 512 Cores Kaveri

Find out if it is worth upgrading your current GPU setup by comparing Radeon HD 4830 and Radeon R7 512 Cores Kaveri. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon HD 4830 and Radeon R7 512 Cores Kaveri. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon HD 4830
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon HD 4830 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 95 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3
Maximum RAM amount 512 MB
Display Connectors 2x DVI, 1x S-Video
 
  • Both cards are used in Desktops.
  • Radeon HD 4830 is build with TeraScale architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 145 MHz higher, than Radeon HD 4830.
  • Radeon HD 4830 is manufactured by 55 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 133% more, than Radeon HD 4830.

Full Specs

  Radeon HD 4830 Radeon R7 512 Cores Kaveri
Architecture TeraScale GCN
Code name RV770 Kaveri Spectre
Type Desktop Desktop
Release date 21 October 2008 14 January 2014
Pipelines 640 512
Core clock speed 575 MHz 720 MHz
Transistor count 956 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 18.40
Floating-point performance 736.0 gflops
Length 246 mm
Memory bus width 256 Bit
Memory clock speed 1800 MHz
Memory bandwidth 57.6 GB/s
Shared memory +
DirectX 10.1 (10_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A