Radeon HD 6850 vs Radeon R7 512 Cores Kaveri

If you are going to buy a new graphics card and are choosing between Radeon HD 6850 and Radeon R7 512 Cores Kaveri, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6850 stacks up against Radeon R7 512 Cores Kaveri, check out specs charts below.
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon HD 6850 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 127 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Both cards are used in Desktops.
  • Radeon HD 6850 is build with TeraScale 2 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Radeon HD 6850 is manufactured by 40 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 9−10 7−8
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 21−24 18−20
medium / 1080p 12−14 9−10
The average gaming FPS of Radeon HD 6850 in Assassin's Creed Odyssey is 20% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Radeon HD 6850 Radeon R7 512 Cores Kaveri
Architecture TeraScale 2 GCN
Code name Barts Kaveri Spectre
Type Desktop Desktop
Release date 21 October 2010 14 January 2014
Pipelines 960 512
Core clock speed 720 MHz
Transistor count 1,700 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 37.20
Floating-point performance 1,488.0 gflops
Length 198 mm
Memory bus width 256 Bit
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Bus support AGP
Bitcoin / BTC (SHA256) 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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