Radeon HD 7730 vs Radeon R7 512 Cores Kaveri

When comparing Radeon HD 7730 and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 7730 and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon HD 7730 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort
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  • Both cards are used in Desktops.
  • Radeon HD 7730 is build with GCN 1.0 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon HD 7730 is 80 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon HD 7730 and Radeon R7 512 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 66% more, than Radeon HD 7730.

Full Specs

  Radeon HD 7730 Radeon R7 512 Cores Kaveri
Architecture GCN 1.0 GCN
Code name Cape Verde Kaveri Spectre
Type Desktop Desktop
Release date 1 May 2013 14 January 2014
Pipelines 384 512
Core clock speed 800 MHz 720 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 19.20
Floating-point performance 614.4 gflops
Length 168 mm
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory +
DirectX 12 (11_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
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