Radeon R7 512 Cores Kaveri vs Radeon R7 A360

When comparing Radeon R7 512 Cores Kaveri and Radeon R7 A360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 512 Cores Kaveri and Radeon R7 A360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 512 Cores Kaveri
Radeon R7 A360

Main Specs

  Radeon R7 512 Cores Kaveri Radeon R7 A360
Interface PCIe 3.0 x8
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 5 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon R7 512 Cores Kaveri and Radeon R7 A360 are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 9−10 0−1
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 1800% more, than Radeon R7 A360.

Full Specs

  Radeon R7 512 Cores Kaveri Radeon R7 A360
Architecture GCN GCN 3.0
Code name Kaveri Spectre Meso
Type Desktop Desktop
Release date 14 January 2014 5 May 2015
Pipelines 512 384
Core clock speed 720 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.52
Floating-point performance 864.0 gflops
Memory bus width 128 Bit
Memory clock speed 3.6 GB/s
Memory bandwidth 57.6 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (12_0)
Shader Model 6.0
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2