Radeon R7 512 Cores Kaveri vs Radeon R7 M465X

When choosing between Radeon R7 512 Cores Kaveri and Radeon R7 M465X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 512 Cores Kaveri and Radeon R7 M465X.
Radeon R7 512 Cores Kaveri
Radeon R7 M465X

Main Specs

  Radeon R7 512 Cores Kaveri Radeon R7 M465X
Interface PCIe 3.0 x16
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of Radeon R7 M465X is 180 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon R7 512 Cores Kaveri and Radeon R7 M465X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 8−9
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 18−20
medium / 1080p 9−10 10−11
Radeon R7 512 Cores Kaveri and Radeon R7 M465X have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Radeon R7 512 Cores Kaveri Radeon R7 M465X
Architecture GCN GCN 1.0
Code name Kaveri Spectre Tropo
Type Desktop Desktop
Release date 14 January 2014 15 May 2016
Pipelines 512 512
Core clock speed 720 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131