GeForce GTX 460 768MB vs Radeon R7 A265

When choosing between GeForce GTX 460 768MB and Radeon R7 A265, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and Radeon R7 A265.
GeForce GTX 460 768MB
Radeon R7 A265

Main Specs

  GeForce GTX 460 768MB Radeon R7 A265
Interface PCIe 3.0 x8
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of Radeon R7 A265 is 50 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce GTX 460 768MB and Radeon R7 A265 is 1800 MHz.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than Radeon R7 A265.

Full Specs

  GeForce GTX 460 768MB Radeon R7 A265
Architecture Fermi GCN 1.0
Code name Opal
Type Desktop Desktop
Release date no data 9 January 2014
Pipelines 336 384
Core clock speed 675 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 950 million
Manufacturing process technology 28 nm
Texture fill rate 19.80
Floating-point performance 633.6 gflops
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory bandwidth 28.8 GB/s
DirectX 11 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131