GeForce GTX 560M SLI vs Radeon R7 A265
When comparing GeForce GTX 560M SLI and Radeon R7 A265, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 560M SLI and Radeon R7 A265 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 A265
GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
GeForce GTX 560M SLI | Radeon R7 A265 | |
Power consumption (TDP) | 100 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 560M SLI is used in Laptops, and Radeon R7 A265 - in Desktops.
- GeForce GTX 560M SLI is build with Fermi architecture, and Radeon R7 A265 - with GCN 1.0.
- Core clock speed of GeForce GTX 560M SLI is 50 MHz higher, than Radeon R7 A265.
- GeForce GTX 560M SLI is manufactured by 40 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
- Memory clock speed of Radeon R7 A265 is 550 MHz higher, than GeForce GTX 560M SLI.
Game benchmarks
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 20−22 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 283% more, than Radeon R7 A265. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 12−14 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 414% more, than Radeon R7 A265. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 A265 in Call of Duty: Warzone is 10% more, than GeForce GTX 560M SLI. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 85−90 |
ultra / 1080p | 100−110 | 35−40 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | 10−11 |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 119% more, than Radeon R7 A265. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 8% more, than Radeon R7 A265. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 18−20 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 102% more, than Radeon R7 A265. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 525% more, than Radeon R7 A265. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 55−60 | 8−9 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 233% more, than Radeon R7 A265. | ||
high / 1080p | 27−30 | 3−4 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 30−35 | 6−7 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 387% more, than Radeon R7 A265. | ||
low / 768p | 90−95 | 40−45 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 3−4 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 187% more, than Radeon R7 A265. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 3−4 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 850% more, than Radeon R7 A265. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 32% more, than Radeon R7 A265. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than Radeon R7 A265. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 4−5 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 425% more, than Radeon R7 A265. | ||
low / 768p | 55−60 | 8−9 |
medium / 768p | 35−40 | 7−8 |
high / 1080p | 20−22 | 3−4 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 520% more, than Radeon R7 A265. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 55−60 | 30−33 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 71% more, than Radeon R7 A265. |
Full Specs
GeForce GTX 560M SLI | Radeon R7 A265 | |
Architecture | Fermi | GCN 1.0 |
Code name | N12E-GS | Opal |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 9 January 2014 |
Pipelines | 384 | 384 |
Core clock speed | 775 MHz | 725 MHz |
Boost Clock | 825 MHz | |
Transistor count | 950 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 19.80 | |
Floating-point performance | 633.6 gflops | |
Memory bus width | 192 Bit | 128 Bit |
Memory clock speed | 1250 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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