Quadro P1000 vs Radeon R7 A265

Find out if it is worth upgrading your current GPU setup by comparing Quadro P1000 and Radeon R7 A265. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro P1000 and Radeon R7 A265. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro P1000 Radeon R7 A265
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 4 GB 2 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Quadro P1000 is connected by PCIe 3.0 x16, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • Quadro P1000 has 2 GB more memory, than Radeon R7 A265.
  • Both cards are used in Desktops.
  • Quadro P1000 is build with Pascal architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of Quadro P1000 is 768 MHz higher, than Radeon R7 A265.
  • Quadro P1000 is manufactured by 14 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
  • Memory clock speed of Quadro P1000 is 4208 MHz higher, than Radeon R7 A265.

Game benchmarks

high / 1080p 21−24 1−2
ultra / 1080p 12−14 0−1
QHD / 1440p 8−9 0−1
4K / 2160p 5−6
low / 720p 40−45 12−14
medium / 1080p 27−30 3−4
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 416% more, than Radeon R7 A265.

Full Specs

  Quadro P1000 Radeon R7 A265
Architecture Pascal GCN 1.0
Code name GP107 Opal
Type Workstation Desktop
Release date 1 February 2017 9 January 2014
Pipelines 512 384
Core clock speed 1493 MHz 725 MHz
Boost Clock 1519 MHz 825 MHz
Transistor count 3,300 million 950 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 59.20 19.80
Floating-point performance 1,894 gflops 633.6 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 6008 MHz 1800 MHz
Memory bandwidth 80.19 GB/s 28.8 GB/s
Shared memory -
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2 1.2.131
CUDA 6.1
Optimus +
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