GeForce 920A vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between GeForce 920A and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against Radeon R7 A360, check out specs charts below.
GeForce 920A
Radeon R7 A360

Main Specs

  GeForce 920A Radeon R7 A360
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 920A has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce 920A is 229 MHz higher, than Radeon R7 A360.
  • GeForce 920A and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 920A is 1999 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 920A and Radeon R7 A360 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 920A Radeon R7 A360
Architecture Kepler 2.0 GCN 3.0
Code name GK208B Meso
Type Desktop Desktop
Release date 13 March 2015 5 May 2015
Pipelines 384 384
Core clock speed 954 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 915 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 23.52
Floating-point performance 441.6 gflops 864.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 3.6 GB/s
Memory bandwidth 16.02 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.5