GeForce GT 1030 vs Radeon R7 A360

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 1030 and Radeon R7 A360. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 1030 and Radeon R7 A360. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GT 1030 Radeon R7 A360
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI, 1x HDMI No outputs
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  • GeForce GT 1030 is connected by PCIe 3.0 x4, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce GT 1030 has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GeForce GT 1030 is build with Pascal architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce GT 1030 is 503 MHz higher, than Radeon R7 A360.
  • GeForce GT 1030 is manufactured by 14 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 5997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9
QHD / 1440p 2−3 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 2700% more, than Radeon R7 A360.

Full Specs

  GeForce GT 1030 Radeon R7 A360
Architecture Pascal GCN 3.0
Code name N17P-G1 Meso
Type Desktop Desktop
Release date 17 May 2017 5 May 2015
Pipelines 384 384
Core clock speed 1228 MHz 725 MHz
Boost Clock 1670 MHz 980 MHz
Transistor count 1,800 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.23 23.52
Floating-point performance 1,127 gflops 864.0 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 6000 MHz 3.6 GB/s
Memory bandwidth 48.06 GB/s 57.6 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2
CUDA 6.1
Monero / XMR (CryptoNight) 0.11 kh/s
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