GeForce GT 640 vs Radeon R7 A360

In this comparison between GeForce GT 640 and Radeon R7 A360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 640 will be the best choice, for others Radeon R7 A360 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GT 640 Radeon R7 A360
Power consumption (TDP) 65 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GT 640 is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce GT 640 has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce GT 640 is 177 MHz higher, than Radeon R7 A360.
  • GeForce GT 640 and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GT 640 is 1779 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of GeForce GT 640 in Assassin's Creed Odyssey is 1400% more, than Radeon R7 A360.

Full Specs

  GeForce GT 640 Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK107 Meso
Type Desktop Desktop
Release date 5 June 2012 5 May 2015
Pipelines 384 384
Core clock speed 902 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,270 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.86 23.52
Floating-point performance 692.7 gflops 864.0 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 3.6 GB/s
Memory bandwidth 28.51 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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