GeForce GTS 160M vs Radeon R7 A360
In this comparison between GeForce GTS 160M and Radeon R7 A360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTS 160M will be the best choice, for others Radeon R7 A360 will be their preference. Study the comparison tables below and make your choice.
Radeon R7 A360
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon R7 A360 | |
Power consumption (TDP) | 60 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
- GeForce GTS 160M and Radeon R7 A360 have maximum RAM of 1 GB.
- GeForce GTS 160M is used in Laptops, and Radeon R7 A360 - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon R7 A360 - with GCN 3.0.
- Core clock speed of GeForce GTS 160M is 775 MHz higher, than Radeon R7 A360.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce GTS 160M and Radeon R7 A360 have the same average FPS in World of Tanks. |
Full Specs
GeForce GTS 160M | Radeon R7 A360 | |
Architecture | G9x | GCN 3.0 |
Code name | N10E-GS1 | Meso |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 5 May 2015 |
Pipelines | 64 | 384 |
Core clock speed | 1500 MHz | 725 MHz |
Boost Clock | 980 MHz | |
Transistor count | 505 million | 1,550 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 19 billion/sec | 23.52 |
Floating-point performance | 192 gflops | 864.0 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 3.6 GB/s | |
Memory bandwidth | 51 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (12_0) |
Shader Model | 4.0 | 6.0 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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