GeForce GTX 560 SE vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between GeForce GTX 560 SE and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 560 SE stacks up against Radeon R7 A360, check out specs charts below.

Main Specs

  GeForce GTX 560 SE Radeon R7 A360
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 SE is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce GTX 560 SE and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 560 SE is build with Fermi 2.0 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce GTX 560 SE is 11 MHz higher, than Radeon R7 A360.
  • GeForce GTX 560 SE is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of GeForce GTX 560 SE is 3825 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 9−10 0−1
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 21−24 1−2
medium / 1080p 10−12 0−1
The average gaming FPS of GeForce GTX 560 SE in Assassin's Creed Odyssey is 2100% more, than Radeon R7 A360.

Full Specs

  GeForce GTX 560 SE Radeon R7 A360
Architecture Fermi 2.0 GCN 3.0
Code name GF114 Meso
Type Desktop Desktop
Release date 20 February 2012 5 May 2015
Pipelines 288 384
Core clock speed 736 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,950 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 35.33 23.52
Floating-point performance 847.9 gflops 864.0 gflops
Length 210 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 3828 MHz 3.6 GB/s
Memory bandwidth 91.87 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2
CUDA 2.1
Bitcoin / BTC (SHA256) 54 Mh/s
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