GeForce GTX 650 Ti Boost vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between GeForce GTX 650 Ti Boost and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 650 Ti Boost stacks up against Radeon R7 A360, check out specs charts below.

Main Specs

  GeForce GTX 650 Ti Boost Radeon R7 A360
Power consumption (TDP) 134 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors One 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GTX 650 Ti Boost is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce GTX 650 Ti Boost has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GeForce GTX 650 Ti Boost is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce GTX 650 Ti Boost is 255 MHz higher, than Radeon R7 A360.
  • GeForce GTX 650 Ti Boost and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 650 Ti Boost is 3 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10
QHD / 1440p 3−4 0−1
low / 720p 30−35 1−2
medium / 1080p 21−24 0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 3100% more, than Radeon R7 A360.

Full Specs

  GeForce GTX 650 Ti Boost Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK106 Meso
Type Desktop Desktop
Release date 26 March 2013 5 May 2015
Pipelines 768 384
Core clock speed 980 MHz 725 MHz
Boost Clock 1033 MHz 980 MHz
Transistor count 2,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 62.7 billion/sec 23.52
Floating-point performance 1,585 gflops 864.0 gflops
Length 9.5" (24.1 cm)
Memory bus width 192 Bit 128 Bit
Memory clock speed 6.0 GB/s 3.6 GB/s
Memory bandwidth 144.2 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA +
CUDA cores 768
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 Displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
3D Vision Live +
Bitcoin / BTC (SHA256) 54 Mh/s
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