GeForce GTX 760A vs Radeon R7 A360

When choosing between GeForce GTX 760A and Radeon R7 A360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 760A and Radeon R7 A360.
GeForce GTX 760A
Radeon R7 A360

Main Specs

  GeForce GTX 760A Radeon R7 A360
Power consumption (TDP) 55 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 760A is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce GTX 760A has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GeForce GTX 760A is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 97 MHz higher, than GeForce GTX 760A.
  • GeForce GTX 760A and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 760A is 4005 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 6−7 0−1
The average gaming FPS of GeForce GTX 760A in Assassin's Creed Odyssey is 1400% more, than Radeon R7 A360.

Full Specs

  GeForce GTX 760A Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK106 Meso
Type Desktop Desktop
Release date 17 March 2014 5 May 2015
Pipelines 768 384
Core clock speed 628 MHz 725 MHz
Boost Clock 657 MHz 980 MHz
Transistor count 2,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 42.05 23.52
Floating-point performance 1,009 gflops 864.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4008 MHz 3.6 GB/s
Memory bandwidth 64.13 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0