GRID M6 8Q vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between GRID M6 8Q and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID M6 8Q stacks up against Radeon R7 A360, check out specs charts below.
GRID M6 8Q
Radeon R7 A360

Main Specs

  GRID M6 8Q Radeon R7 A360
Power consumption (TDP) 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GRID M6 8Q has 7 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 3 MHz higher, than GRID M6 8Q.
  • GRID M6 8Q and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M6 8Q is 5009 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 18−20 0−1
ultra / 1080p 10−11
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 1−2
medium / 1080p 21−24 0−1
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 3600% more, than Radeon R7 A360.

Full Specs

  GRID M6 8Q Radeon R7 A360
Architecture Maxwell 2.0 GCN 3.0
Code name GM204 Meso
Type Workstation Desktop
Release date 30 August 2015 5 May 2015
Pipelines 1536 384
Core clock speed 722 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 5,200 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 69.31 23.52
Floating-point performance 2,218 gflops 864.0 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 5012 MHz 3.6 GB/s
Memory bandwidth 160.4 GB/s 57.6 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 5.2