P106 100 vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between P106 100 and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the P106 100 stacks up against Radeon R7 A360, check out specs charts below.
P106 100
Radeon R7 A360

Main Specs

  P106 100 Radeon R7 A360
Power consumption (TDP) 120 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 6 GB 1 GB
Display Connectors No outputs No outputs
 
  • P106 100 is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • P106 100 has 5 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of P106 100 is 781 MHz higher, than Radeon R7 A360.
  • P106 100 is manufactured by 16 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of P106 100 is 8005 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 6100% more, than Radeon R7 A360.

Full Specs

  P106 100 Radeon R7 A360
Architecture Pascal GCN 3.0
Code name GP106 Meso
Type Desktop Desktop
Release date 19 June 2017 5 May 2015
Pipelines 1280 384
Core clock speed 1506 MHz 725 MHz
Boost Clock 1709 MHz 980 MHz
Transistor count 4,400 million 1,550 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 136.7 23.52
Floating-point performance 4,375 gflops 864.0 gflops
Length 250 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 8008 MHz 3.6 GB/s
Memory bandwidth 192.2 GB/s 57.6 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2
CUDA 6.1