Quadro 2000D vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between Quadro 2000D and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro 2000D stacks up against Radeon R7 A360, check out specs charts below.
Quadro 2000D
Radeon R7 A360

Main Specs

  Quadro 2000D Radeon R7 A360
Power consumption (TDP) 62 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI No outputs
 
  • Quadro 2000D is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Quadro 2000D and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro 2000D is build with Fermi architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 100 MHz higher, than Quadro 2000D.
  • Quadro 2000D is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of Quadro 2000D is 2597 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of Quadro 2000D in Assassin's Creed Odyssey is 1200% more, than Radeon R7 A360.

Full Specs

  Quadro 2000D Radeon R7 A360
Architecture Fermi GCN 3.0
Code name GF106 Meso
Type Workstation Desktop
Release date 5 October 2011 5 May 2015
Pipelines 192 384
Core clock speed 625 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,170 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 20.00 23.52
Floating-point performance 480.0 gflops 864.0 gflops
Length 178 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2600 MHz 3.6 GB/s
Memory bandwidth 41.6 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2
CUDA 2.1
Bitcoin / BTC (SHA256) 31 Mh/s