Radeon E6760 vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between Radeon E6760 and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon E6760 stacks up against Radeon R7 A360, check out specs charts below.
Radeon E6760
Radeon R7 A360

Main Specs

  Radeon E6760 Radeon R7 A360
Power consumption (TDP) 45 Watt
Interface MXM-A (3.0) PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs
 
  • Radeon E6760 is connected by MXM-A (3.0), and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Radeon E6760 and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Radeon E6760 is build with TeraScale 2 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 125 MHz higher, than Radeon E6760.
  • Radeon E6760 is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of Radeon E6760 is 3197 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of Radeon E6760 in Assassin's Creed Odyssey is 1200% more, than Radeon R7 A360.

Full Specs

  Radeon E6760 Radeon R7 A360
Architecture TeraScale 2 GCN 3.0
Code name Turks Meso
Type Desktop Desktop
Release date 2 May 2011 5 May 2015
Pipelines 480 384
Core clock speed 600 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 716 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 14.40 23.52
Floating-point performance 576.0 gflops 864.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 3200 MHz 3.6 GB/s
Memory bandwidth 51.2 GB/s 57.6 GB/s
DirectX 11.0 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.2
Bitcoin / BTC (SHA256) 52 Mh/s