Radeon HD 5830 vs Radeon R7 A360

When choosing between Radeon HD 5830 and Radeon R7 A360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 5830 and Radeon R7 A360.

Main Specs

  Radeon HD 5830 Radeon R7 A360
Power consumption (TDP) 175 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 5830 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Radeon HD 5830 and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Radeon HD 5830 is build with TeraScale 2 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon HD 5830 is 75 MHz higher, than Radeon R7 A360.
  • Radeon HD 5830 is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of Radeon HD 5830 is 3997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 8−9 0−1
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 10−11 0−1
The average gaming FPS of Radeon HD 5830 in Assassin's Creed Odyssey is 1800% more, than Radeon R7 A360.

Full Specs

  Radeon HD 5830 Radeon R7 A360
Architecture TeraScale 2 GCN 3.0
Code name Cypress Meso
Type Desktop Desktop
Release date 25 February 2010 5 May 2015
Pipelines 1120 384
Core clock speed 800 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 2,154 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 44.80 23.52
Floating-point performance 1,792.0 gflops 864.0 gflops
Length 282 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 4000 MHz 3.6 GB/s
Memory bandwidth 128.0 GB/s 57.6 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2
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