Radeon HD 6950 vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between Radeon HD 6950 and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6950 stacks up against Radeon R7 A360, check out specs charts below.

Main Specs

  Radeon HD 6950 Radeon R7 A360
Power consumption (TDP) 500 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x DVI, 1x HDMI, 2x mini-DisplayPort No outputs
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  • Radeon HD 6950 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Radeon HD 6950 has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon HD 6950 is build with TeraScale 3 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Radeon HD 6950 is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of Radeon HD 6950 is 1247 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 14−16 0−1
ultra / 1080p 8−9
QHD / 1440p 3−4 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of Radeon HD 6950 in Assassin's Creed Odyssey is 2700% more, than Radeon R7 A360.

Full Specs

  Radeon HD 6950 Radeon R7 A360
Architecture TeraScale 3 GCN 3.0
Code name Cayman Meso
Type Desktop Desktop
Release date 14 December 2010 5 May 2015
Pipelines 1408 384
Core clock speed 725 MHz
Boost Clock 800 MHz 980 MHz
Transistor count 2,640 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 70.40 23.52
Floating-point performance 2,252.8 gflops 864.0 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1250 MHz 3.6 GB/s
Memory bandwidth 57.6 GB/s
DirectX 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan 1.2
Bus support PCIe 2.0 x16
HDMI +
Bitcoin / BTC (SHA256) 244 Mh/s
Eyefinity +
Design reference
CrossFire +
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