Radeon R7 A360 vs Radeon R9 280

When choosing between Radeon R7 A360 and Radeon R9 280, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 A360 and Radeon R9 280.

Main Specs

  Radeon R7 A360 Radeon R9 280
Power consumption (TDP) 200 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin + 1 x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 3 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon R7 A360 is connected by PCIe 3.0 x8, and Radeon R9 280 uses PCIe 3.0 x16 interface.
  • Radeon R9 280 has 2 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon R9 280 - with GCN 1.0.
  • Radeon R7 A360 and Radeon R9 280 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R9 280 is 1247 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of Radeon R9 280 in Assassin's Creed Odyssey is 6100% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon R9 280
Architecture GCN 3.0 GCN 1.0
Code name Meso Tahiti
Type Desktop Desktop
Release date 5 May 2015 4 March 2014
Pipelines 384 1792
Core clock speed 725 MHz
Boost Clock 980 MHz 933 MHz
Transistor count 1,550 million 4,313 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.52 104.5
Floating-point performance 864.0 gflops 3,344 gflops
Length 275 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 3.6 GB/s 1250 MHz
Memory bandwidth 57.6 GB/s 240 GB/s
DirectX 12 (12_0)
Shader Model 6.0 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2 +
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 408 Mh/s
Eyefinity +
HD3D +
TrueAudio +
Design reference
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 21.5 Mh/s
LiquidVR +
TressFX +
UVD +
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