Radeon R7 A360 vs Radeon R9 M270X

In this comparison between Radeon R7 A360 and Radeon R9 M270X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 A360 will be the best choice, for others Radeon R9 M270X will be their preference. Study the comparison tables below and make your choice.
Radeon R7 A360
Radeon R9 M270X

Main Specs

  Radeon R7 A360 Radeon R9 M270X
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 A360 is connected by PCIe 3.0 x8, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Radeon R9 M270X has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon R9 M270X - with GCN 1.0.
  • Both graphics cards have the same core clock speed.
  • Radeon R7 A360 and Radeon R9 M270X are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R9 M270X is 1122 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 16−18
medium / 1080p 0−1 8−9
The average gaming FPS of Radeon R9 M270X in Assassin's Creed Odyssey is 1600% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon R9 M270X
Architecture GCN 3.0 GCN 1.0
Code name Meso Venus
Type Desktop Desktop
Release date 5 May 2015 21 March 2014
Pipelines 384 640
Core clock speed 725 MHz 725 MHz
Boost Clock 980 MHz 775 MHz
Transistor count 1,550 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.52 31.00
Floating-point performance 864.0 gflops 1,536 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 3.6 GB/s 1125 MHz
Memory bandwidth 57.6 GB/s 72 GB/s
DirectX 12 (12_0)
Shader Model 6.0 5.1
OpenGL 4.6 4.4
OpenCL 2.0 Not Listed
Vulkan 1.2
FreeSync +
Bus support PCIe 3.0 x16
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10