GeForce 920A vs Radeon R7 M270
In this comparison between GeForce 920A and Radeon R7 M270 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 920A will be the best choice, for others Radeon R7 M270 will be their preference. Study the comparison tables below and make your choice.
GeForce 920A
Radeon R7 M270 is a Laptop Graphics Card
Note: Radeon R7 M270 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M270 here:
Main Specs
GeForce 920A | Radeon R7 M270 | |
Power consumption (TDP) | 33 Watt | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x8 |
Memory type | DDR3 | Not Listed |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
- GeForce 920A is used in Desktops, and Radeon R7 M270 - in Laptops.
- GeForce 920A is build with Kepler 2.0 architecture, and Radeon R7 M270 - with GCN.
- Core clock speed of GeForce 920A is 129 MHz higher, than Radeon R7 M270.
- GeForce 920A and Radeon R7 M270 are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce 920A and Radeon R7 M270 have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce 920A and Radeon R7 M270 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce 920A and Radeon R7 M270 have the same average FPS in World of Tanks. |
Full Specs
GeForce 920A | Radeon R7 M270 | |
Architecture | Kepler 2.0 | GCN |
Code name | GK208B | Opal XT / Mars |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 7 January 2014 |
Pipelines | 384 | 384 |
Core clock speed | 954 MHz | 825 MHz |
Transistor count | 915 million | 950 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.53 | 19.80 |
Floating-point performance | 441.6 gflops | 633.6 gflops |
Memory bus width | 64 Bit | |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 16.02 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | 1.1.126 | |
CUDA | 3.5 | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Laptop size | medium sized | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
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