FirePro S9050 vs Radeon R7 M270DX

When choosing between FirePro S9050 and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S9050 and Radeon R7 M270DX.

Main Specs

  FirePro S9050 Radeon R7 M270DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 12 GB
Display Connectors 1x DisplayPort No outputs
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  • FirePro S9050 is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • FirePro S9050 is build with GCN 1.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Both graphics cards have the same core clock speed.
  • FirePro S9050 and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 20−22 2−3
ultra / 1080p 12−14 0−1
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 12−14
medium / 1080p 24−27 3−4
The average gaming FPS of FirePro S9050 in Assassin's Creed Odyssey is 366% more, than Radeon R7 M270DX.

Full Specs

  FirePro S9050 Radeon R7 M270DX
Architecture GCN 1.0 GCN 3.0
Code name Tahiti Topaz
Type Workstation Desktop
Release date 7 August 2014 11 June 2014
Pipelines 1792 384
Core clock speed 900 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 4,313 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 100.8 22.56
Floating-point performance 3,226 gflops
Length 254 mm
Memory bus width 384 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
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