GeForce 720A vs Radeon R7 M270DX

If you are going to buy a new graphics card and are choosing between GeForce 720A and Radeon R7 M270DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against Radeon R7 M270DX, check out specs charts below.
GeForce 720A
Radeon R7 M270DX

Main Specs

  GeForce 720A Radeon R7 M270DX
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16 IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 125 MHz higher, than GeForce 720A.
  • GeForce 720A and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than GeForce 720A.

Full Specs

  GeForce 720A Radeon R7 M270DX
Architecture Fermi 2.0 GCN 3.0
Code name GF117 Topaz
Type Desktop Desktop
Release date 1 July 2014 11 June 2014
Pipelines 96 384
Core clock speed 775 MHz 900 MHz
Boost Clock 938 MHz 940 MHz
Transistor count 585 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 22.56
Floating-point performance 360.2 gflops
Memory bus width 64 Bit
Memory clock speed 2000 MHz
Memory bandwidth 16 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1