GeForce GTX 280 vs Radeon R7 M270DX

In this comparison between GeForce GTX 280 and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 280 will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 280
Radeon R7 M270DX

Main Specs

  GeForce GTX 280 Radeon R7 M270DX
Power consumption (TDP) 236 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 6-pin & 8-pin
Memory type GDDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x S-Video No outputs
 
  • GeForce GTX 280 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 280 is build with Tesla 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 280 is 396 MHz higher, than Radeon R7 M270DX.
  • GeForce GTX 280 is manufactured by 65 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
GeForce GTX 280 and Radeon R7 M270DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 280 Radeon R7 M270DX
Architecture Tesla 2.0 GCN 3.0
Code name GT200 Topaz
Type Desktop Desktop
Release date 16 June 2008 11 June 2014
Pipelines 240 384
Core clock speed 1296 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,400 million 1,550 million
Manufacturing process technology 65 nm 28 nm
Texture fill rate 48.2 billion/sec 22.56
Floating-point performance 622.1 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 512 Bit
Memory clock speed 1107 MHz
Memory bandwidth 141.7 GB/s
DirectX 11.1 (10_0) 12 (12_0)
Shader Model 4.0 6.3
OpenGL 2.1 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
CUDA cores 240
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF