GeForce GTX 485M vs Radeon R7 M270DX
When choosing between GeForce GTX 485M and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 485M and Radeon R7 M270DX.
Radeon R7 M270DX
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GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | Radeon R7 M270DX | |
Power consumption (TDP) | 100 Watt | |
Interface | MXM-B (3.0) | IGP |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 485M is connected by MXM-B (3.0), and Radeon R7 M270DX uses IGP interface.
- GeForce GTX 485M is used in Laptops, and Radeon R7 M270DX - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
- Core clock speed of Radeon R7 M270DX is 516 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 183% more, than Radeon R7 M270DX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 485M in Battlefield 5 is 237% more, than Radeon R7 M270DX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M270DX in Call of Duty: Warzone is 10% more, than GeForce GTX 485M. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 90−95 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 120−130 | 60−65 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 76% more, than Radeon R7 M270DX. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 485M in Cyberpunk 2077 is 2% more, than Radeon R7 M270DX. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 20−22 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 66% more, than Radeon R7 M270DX. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Far Cry 5 is 300% more, than Radeon R7 M270DX. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 10−11 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 122% more, than Radeon R7 M270DX. | ||
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 7−8 |
The average gaming FPS of GeForce GTX 485M in Forza Horizon 4 is 187% more, than Radeon R7 M270DX. | ||
low / 768p | 70−75 | 40−45 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 118% more, than Radeon R7 M270DX. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Metro Exodus is 333% more, than Radeon R7 M270DX. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce GTX 485M in Minecraft is 21% more, than Radeon R7 M270DX. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Radeon R7 M270DX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 485M in Red Dead Redemption 2 is 266% more, than Radeon R7 M270DX. | ||
low / 768p | 40−45 | 9−10 |
medium / 768p | 27−30 | 7−8 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 485M in The Witcher 3: Wild Hunt is 300% more, than Radeon R7 M270DX. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 52% more, than Radeon R7 M270DX. |
Full Specs
GeForce GTX 485M | Radeon R7 M270DX | |
Architecture | Fermi | GCN 3.0 |
Code name | N12E-GTX-A1 | Topaz |
Type | Laptop | Desktop |
Release date | 6 January 2010 | 11 June 2014 |
Pipelines | 384 | 384 |
Core clock speed | 384 | 900 MHz |
Boost Clock | 940 MHz | |
Transistor count | 1,950 million | 1,550 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 36.8 billion/sec | 22.56 |
Floating-point performance | 883.2 gflops | |
Memory bus width | 256 Bit | |
Memory clock speed | 1500 MHz | |
Memory bandwidth | 96.0 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.3 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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