GeForce GTX 550 Ti vs Radeon R7 M270DX

When comparing GeForce GTX 550 Ti and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 550 Ti and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 550 Ti Radeon R7 M270DX
Power consumption (TDP) 116 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors One 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 550 Ti is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 550 Ti is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Both graphics cards have the same core clock speed.
  • GeForce GTX 550 Ti is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 2−3
ultra / 1080p 4−5 0−1
QHD / 1440p 0−1 0−1
low / 720p 18−20 12−14
medium / 1080p 9−10 3−4
The average gaming FPS of GeForce GTX 550 Ti in Assassin's Creed Odyssey is 100% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 550 Ti Radeon R7 M270DX
Architecture Fermi GCN 3.0
Code name GF116 Topaz
Type Desktop Desktop
Release date 15 March 2011 11 June 2014
Pipelines 192 384
Core clock speed 900 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,170 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 28.8 billion/sec 22.56
Floating-point performance 691.2 gflops
Length 8.25" (21 cm)
Memory bus width 192 Bit
Memory clock speed 4.1 GB/s
Memory bandwidth 98.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.2 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
CUDA cores 192
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 44 Mh/s
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