GeForce GTX 560 vs Radeon R7 M270DX

In this comparison between GeForce GTX 560 and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 560 will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 560 Radeon R7 M270DX
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors Two 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 560 is build with Fermi 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 90 MHz higher, than GeForce GTX 560.
  • GeForce GTX 560 is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 14−16 2−3
ultra / 1080p 8−9 0−1
QHD / 1440p 3−4 0−1
low / 720p 27−30 12−14
medium / 1080p 16−18 3−4
The average gaming FPS of GeForce GTX 560 in Assassin's Creed Odyssey is 233% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 560 Radeon R7 M270DX
Architecture Fermi 2.0 GCN 3.0
Code name GF114 Topaz
Type Desktop Desktop
Release date 17 May 2011 11 June 2014
Pipelines 336 384
Core clock speed 810 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,950 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 45.36 22.56
Floating-point performance 1,088.6 gflops
Length 8.25" (21 cm)
Memory bus width 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.1 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
Bitcoin / BTC (SHA256) 80 Mh/s
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