GeForce GTX 560 SE vs Radeon R7 M270DX

When comparing GeForce GTX 560 SE and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 560 SE and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 560 SE Radeon R7 M270DX
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 SE is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 560 SE is build with Fermi 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 164 MHz higher, than GeForce GTX 560 SE.
  • GeForce GTX 560 SE is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 9−10 2−3
ultra / 1080p 5−6 0−1
QHD / 1440p 0−1 0−1
low / 720p 21−24 12−14
medium / 1080p 10−12 3−4
The average gaming FPS of GeForce GTX 560 SE in Assassin's Creed Odyssey is 133% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 560 SE Radeon R7 M270DX
Architecture Fermi 2.0 GCN 3.0
Code name GF114 Topaz
Type Desktop Desktop
Release date 20 February 2012 11 June 2014
Pipelines 288 384
Core clock speed 736 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,950 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 35.33 22.56
Floating-point performance 847.9 gflops
Length 210 mm
Memory bus width 192 Bit
Memory clock speed 3828 MHz
Memory bandwidth 91.87 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1
Bitcoin / BTC (SHA256) 54 Mh/s
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