GeForce GTX 560 Ti vs Radeon R7 M270DX

When comparing GeForce GTX 560 Ti and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 560 Ti and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 560 Ti Radeon R7 M270DX
Power consumption (TDP) 170 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 Ti is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 560 Ti is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 78 MHz higher, than GeForce GTX 560 Ti.
  • GeForce GTX 560 Ti is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 16−18 2−3
ultra / 1080p 9−10 0−1
QHD / 1440p 4−5 0−1
low / 720p 30−35 12−14
medium / 1080p 18−20 3−4
The average gaming FPS of GeForce GTX 560 Ti in Assassin's Creed Odyssey is 266% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 560 Ti Radeon R7 M270DX
Architecture Fermi GCN 3.0
Code name GF114 Topaz
Type Desktop Desktop
Release date 25 January 2011 11 June 2014
Pipelines 384 384
Core clock speed 822 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,950 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 52.67 22.56
Floating-point performance 1,263.4 gflops
Length 229 mm
Memory bus width 256 Bit
Memory clock speed 2004 MHz
Memory bandwidth 128.3 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1
Bitcoin / BTC (SHA256) 87 Mh/s
Decred / DCR (Decred) 0.39 Gh/s
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