GeForce GTX 560M SLI vs Radeon R7 M270DX
In this comparison between GeForce GTX 560M SLI and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 560M SLI will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.
Radeon R7 M270DX
GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
GeForce GTX 560M SLI | Radeon R7 M270DX | |
Power consumption (TDP) | 100 Watt | |
Interface | IGP | |
Memory type | GDDR5 | System Shared |
Display Connectors | No outputs | |
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- GeForce GTX 560M SLI is used in Laptops, and Radeon R7 M270DX - in Desktops.
- GeForce GTX 560M SLI is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
- Core clock speed of Radeon R7 M270DX is 125 MHz higher, than GeForce GTX 560M SLI.
- GeForce GTX 560M SLI is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 20−22 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 283% more, than Radeon R7 M270DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 4−5 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 27−30 | 5−6 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 350% more, than Radeon R7 M270DX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M270DX in Call of Duty: Warzone is 10% more, than GeForce GTX 560M SLI. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 100−110 | 35−40 |
QHD / 1440p | 55−60 | 21−24 |
4K / 2160p | 30−35 | 16−18 |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 108% more, than Radeon R7 M270DX. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 11% more, than Radeon R7 M270DX. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 93% more, than Radeon R7 M270DX. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 425% more, than Radeon R7 M270DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 55−60 | 10−11 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 177% more, than Radeon R7 M270DX. | ||
high / 1080p | 27−30 | 5−6 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 3−4 |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 55−60 | 16−18 |
medium / 1080p | 30−35 | 7−8 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 285% more, than Radeon R7 M270DX. | ||
low / 768p | 90−95 | 40−45 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 3−4 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 187% more, than Radeon R7 M270DX. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 4−5 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 533% more, than Radeon R7 M270DX. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 22% more, than Radeon R7 M270DX. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than Radeon R7 M270DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 433% more, than Radeon R7 M270DX. | ||
low / 768p | 55−60 | 9−10 |
medium / 768p | 35−40 | 7−8 |
high / 1080p | 20−22 | 4−5 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 440% more, than Radeon R7 M270DX. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 71% more, than Radeon R7 M270DX. |
Full Specs
GeForce GTX 560M SLI | Radeon R7 M270DX | |
Architecture | Fermi | GCN 3.0 |
Code name | N12E-GS | Topaz |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 11 June 2014 |
Pipelines | 384 | 384 |
Core clock speed | 775 MHz | 900 MHz |
Boost Clock | 940 MHz | |
Transistor count | 1,550 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 22.56 | |
Memory bus width | 192 Bit | |
Memory clock speed | 1250 MHz | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.3 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
Check Price |
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