GeForce GTX 680M SLI vs Radeon R7 M270DX
When comparing GeForce GTX 680M SLI and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 680M SLI and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 M270DX
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GeForce GTX 680M SLI is a Laptop Graphics Card
Note: GeForce GTX 680M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 680M SLI here:
Main Specs
GeForce GTX 680M SLI | Radeon R7 M270DX | |
Interface | IGP | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2x 4 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 680M SLI is used in Laptops, and Radeon R7 M270DX - in Desktops.
- GeForce GTX 680M SLI is build with Kepler architecture, and Radeon R7 M270DX - with GCN 3.0.
- Core clock speed of Radeon R7 M270DX is 180 MHz higher, than GeForce GTX 680M SLI.
- GeForce GTX 680M SLI and Radeon R7 M270DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Assassin's Creed Odyssey is 683% more, than Radeon R7 M270DX. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 60−65 | 5−6 |
The average gaming FPS of GeForce GTX 680M SLI in Battlefield 5 is 787% more, than Radeon R7 M270DX. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 680M SLI and Radeon R7 M270DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 180−190 | 35−40 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 16−18 |
high / 768p | 210−220 | 60−65 |
The average gaming FPS of GeForce GTX 680M SLI in Counter-Strike: Global Offensive is 200% more, than Radeon R7 M270DX. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 680M SLI in Cyberpunk 2077 is 5% more, than Radeon R7 M270DX. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 20−22 |
The average gaming FPS of GeForce GTX 680M SLI in Dota 2 is 139% more, than Radeon R7 M270DX. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 80−85 | 10−11 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Far Cry 5 is 1075% more, than Radeon R7 M270DX. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 50−55 |
medium / 1080p | 110−120 | 10−11 |
The average gaming FPS of GeForce GTX 680M SLI in Fortnite is 422% more, than Radeon R7 M270DX. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 100−110 | 16−18 |
medium / 1080p | 65−70 | 7−8 |
The average gaming FPS of GeForce GTX 680M SLI in Forza Horizon 4 is 728% more, than Radeon R7 M270DX. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 3−4 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 680M SLI in Grand Theft Auto V is 418% more, than Radeon R7 M270DX. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 4−5 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Metro Exodus is 1266% more, than Radeon R7 M270DX. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 680M SLI in Minecraft is 44% more, than Radeon R7 M270DX. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 680M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Radeon R7 M270DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 6−7 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 680M SLI in Red Dead Redemption 2 is 1016% more, than Radeon R7 M270DX. | ||
low / 768p | 130−140 | 9−10 |
medium / 768p | 85−90 | 7−8 |
high / 1080p | 45−50 | 4−5 |
ultra / 1080p | 24−27 | 3−4 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 680M SLI in The Witcher 3: Wild Hunt is 1140% more, than Radeon R7 M270DX. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 12−14 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 680M SLI in World of Tanks is 76% more, than Radeon R7 M270DX. |
Full Specs
GeForce GTX 680M SLI | Radeon R7 M270DX | |
Architecture | Kepler | GCN 3.0 |
Code name | N13E-GTX | Topaz |
Type | Laptop | Desktop |
Release date | 4 June 2012 | 11 June 2014 |
Pipelines | 2688 | 384 |
Core clock speed | 720 MHz | 900 MHz |
Boost Clock | 940 MHz | |
Transistor count | 1,550 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 22.56 | |
Memory bus width | 2x 256 Bit | |
Memory clock speed | 3600 MHz | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.3 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
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