GeForce GTX 850A vs Radeon R7 M270DX

When comparing GeForce GTX 850A and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 850A and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 850A
Radeon R7 M270DX

Main Specs

  GeForce GTX 850A Radeon R7 M270DX
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x16 IGP
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 850A is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 850A is 2 MHz higher, than Radeon R7 M270DX.
  • GeForce GTX 850A and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
GeForce GTX 850A and Radeon R7 M270DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 850A Radeon R7 M270DX
Architecture Maxwell GCN 3.0
Code name GM107 Topaz
Type Desktop Desktop
Release date 17 March 2014 11 June 2014
Pipelines 640 384
Core clock speed 902 MHz 900 MHz
Boost Clock 936 MHz 940 MHz
Transistor count 1,870 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 37.44 22.56
Floating-point performance 1,198 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0