GRID M10 8Q vs Radeon R7 M270DX

Find out if it is worth upgrading your current GPU setup by comparing GRID M10 8Q and Radeon R7 M270DX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID M10 8Q and Radeon R7 M270DX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID M10 8Q
Radeon R7 M270DX

Main Specs

  GRID M10 8Q Radeon R7 M270DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • GRID M10 8Q is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GRID M10 8Q is build with Maxwell architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GRID M10 8Q is 133 MHz higher, than Radeon R7 M270DX.
  • GRID M10 8Q and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 12−14 2−3
ultra / 1080p 8−9 0−1
QHD / 1440p 2−3 0−1
low / 720p 27−30 12−14
medium / 1080p 16−18 3−4
The average gaming FPS of GRID M10 8Q in Assassin's Creed Odyssey is 216% more, than Radeon R7 M270DX.

Full Specs

  GRID M10 8Q Radeon R7 M270DX
Architecture Maxwell GCN 3.0
Code name GM107 Topaz
Type Workstation Desktop
Release date 18 May 2016 11 June 2014
Pipelines 640 384
Core clock speed 1033 MHz 900 MHz
Boost Clock 1306 MHz 940 MHz
Transistor count 1,870 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 52.24 22.56
Floating-point performance 1,672 gflops
Length 267 mm
Memory bus width 128 Bit
Memory clock speed 5200 MHz
Memory bandwidth 83.2 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0