GRID M60 1Q vs Radeon R7 M270DX

When comparing GRID M60 1Q and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID M60 1Q and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID M60 1Q
Radeon R7 M270DX

Main Specs

  GRID M60 1Q Radeon R7 M270DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GRID M60 1Q is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GRID M60 1Q is build with Maxwell 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 343 MHz higher, than GRID M60 1Q.
  • GRID M60 1Q and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 21−24 2−3
ultra / 1080p 12−14 0−1
QHD / 1440p 7−8 0−1
4K / 2160p 5−6
low / 720p 40−45 12−14
medium / 1080p 27−30 3−4
The average gaming FPS of GRID M60 1Q in Assassin's Creed Odyssey is 416% more, than Radeon R7 M270DX.

Full Specs

  GRID M60 1Q Radeon R7 M270DX
Architecture Maxwell 2.0 GCN 3.0
Code name GM204 Topaz
Type Workstation Desktop
Release date 30 August 2015 11 June 2014
Pipelines 2048 384
Core clock speed 557 MHz 900 MHz
Boost Clock 1178 MHz 940 MHz
Transistor count 5,200 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 150.8 22.56
Floating-point performance 4,833 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.2