Quadro 500M vs Radeon R7 M270DX

If you are going to buy a new graphics card and are choosing between Quadro 500M and Radeon R7 M270DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro 500M stacks up against Radeon R7 M270DX, check out specs charts below.
Quadro 500M
Radeon R7 M270DX

Main Specs

  Quadro 500M Radeon R7 M270DX
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0) IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • Quadro 500M is connected by MXM-A (3.0), and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 200 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon R7 M270DX
Architecture Fermi GCN 3.0
Code name GF108 Topaz
Type Workstation Desktop
Release date 22 February 2011 11 June 2014
Pipelines 96 384
Core clock speed 700 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 585 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 22.56
Floating-point performance 268.8 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1