Quadro FX 4800 vs Radeon R7 M270DX

If you are going to buy a new graphics card and are choosing between Quadro FX 4800 and Radeon R7 M270DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro FX 4800 stacks up against Radeon R7 M270DX, check out specs charts below.
Quadro FX 4800
Radeon R7 M270DX

Main Specs

  Quadro FX 4800 Radeon R7 M270DX
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin
Memory type GDDR3 System Shared
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 2x DisplayPort, 1x S-Video No outputs
 
  • Quadro FX 4800 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro FX 4800 is build with Tesla 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 298 MHz higher, than Quadro FX 4800.
  • Quadro FX 4800 is manufactured by 55 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
Quadro FX 4800 and Radeon R7 M270DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Quadro FX 4800 Radeon R7 M270DX
Architecture Tesla 2.0 GCN 3.0
Code name GT200B Topaz
Type Workstation Desktop
Release date 11 November 2008 11 June 2014
Pipelines 192 384
Core clock speed 602 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,400 million 1,550 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 38.53 22.56
Floating-point performance 462.3 gflops
Length 267 mm
Memory bus width 384 Bit
Memory clock speed 1600 MHz
Memory bandwidth 76.8 GB/s
DirectX 11.1 (10_0) 12 (12_0)
Shader Model 4.0 6.3
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 1.3